Flinders University - Bedford Park Campus
Flinders' city campus at Festival Plaza is a place where potential meets possibility. Offering a broad range of study areas, this unique, modern space in the heart of Adelaide is designed for collaborative learning, interactive teaching and industry engagement. Positioned adjacent to the Adelaide Railway Station on North Terrace and central to trams and buses, Festival Plaza provides students with greater connection, convenience and accessibility when selecting their preferred study location.
Please note only Year 1 topics of this course will be available in 2024. If you have been granted credit transfer or wish to apply for credit transfer for this course on the basis of previous study and you are granted credit, this may mean you will not be able to enrol in Year 2 or higher year topics, nor able to enrol on a full-time basis until 2025.
Games can be everything from simple casual mobile games through to amazing virtual reality worlds and as games have become more sophisticated, the art and worldbuilding behind them has also grown more complex. Artists, writers, sound designers and animators are now bringing us vast worlds with engaging storylines and every little piece needs to be created by someone. We want to help you be part of that team.
You'll work alongside industry and collaborate with other students on real-world games and VFX projects, developing the highly sought after and transferrable skills that employers want. At the end of this degree, you'll be skilled in critical analysis and reflection of the game creation process, preparing you for a fulfilling career in this growing industry.
This course aims to equip students with skills in asset production for interactive media, and more specifically games. Students will develop knowledge of the games industry, exploring the game design pipeline, investigate the societal impact of games and gaming, and working with industry standard software packages. The degree focusses on asset and game production, while students also have the opportunity to undertake programming, coding and visual effects as elective topics. On completion of this degree, students will have advanced knowledge of game engine implementation, game art production, and of the creative and practical processes of game production. Students will work collaboratively across creative arts cohorts, while engaging closely with industry as they develop game concepts and produce game assets in a production environment.
The degree prepares graduates for employment in a wide range of careers in the game and digital industries nationally and internationally. Potential occupations may include game artist (2D and 3D), level designer, gameplay designer, writer for games, environment artist, game animator (2D or 3D) and project lead. Potential employers may include game developers, real-time interactive production studios, animation, simulation and digital media companies.
On completion of this degree there is an opportunity to apply for a one-year Honours degree. For further information visit www.flinders.edu.au/honours.
The ATAR and Selection Rank profile is not available as this is a new course.
Please refer to the Flinders University website for admission criteria information.
This information is sourced from Course Seeker, a joint initiative between the Australian Government and the Tertiary Admission Centres. View more information on Course Seeker.
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